Steam Workshop Allows Modders To Charge For Mods

Valve has implemented a major change to the Steam Workshop that gives modders the option to sell their creations directly to gamers in an open, unregulated market.
Valve’s Tom Bui said in a statement”We think this is a great opportunity to help support the incredible creative work being done by mod makers in the Steam Workshop. User generated content is an increasingly significant component of many games, and opening new avenues to help financially support those contributors via Steam Workshop will help drive the level of UGC to new heights.”

The first game to support the new option is The Elder Scrolls V: Skyrim, which already has 19 mods listed for it, ranging in price from 30 cents to $7.
“Unlike other curated games on Steam that allow users to sell their creations, this will be the first game with an open market. It will not be curated by us or Valve. It was essential to us that our fans decide what they want to create, what they want to download, and what they want to charge.” Bethesda explained

The main thing I thought would be the refund policy, but Steam Workshop have allowed refund requests within 24 hours of purchase. Refunds will be credited to the Steam Wallet that made the original purchase, and each item’s Workshop page will have a post-purchase timer indicating how much time is left before the refund deadline expires.

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