Blizzard Entertainment, the guys behind quite a few of PC gaming’s finest games to ever been released aren’t without having cheaters in their games. Community manager Lylirra has posted in a blog how they will deal with those pesky cheats in Overwatch, all the while reminding you, not all your deaths will be done by the hands of a cheat!
It seems Blizzard will have no qualms with permanently banning the cheats which they’ve done in games before. The fact that there isn’t a subscription, Blizzard won’t loose out on any money for kicking them out either, no warnings, if you get found, you get got! The way you report is in Overwatch’s client report menu where you can email ‘firstname.lastname@example.org’ to rat on ’em.
Blizzard also gave a bit of help so you won’t report falsely:
- Our in-game camera system does not always play back footage at the same fidelity as real-time gameplay (this loss in fidelity applies to the killcam, Plays of the Game, Highlights, and—to a lesser extent—the spectator camera as well). This can sometimes result in a player’s aim appearing more snappy or less fluid in playback than it did in-game.
- With the above, there may be bugs with the in-game camera system that affect playback footage. In the Closed Beta, we actually had a bug that caused the killcam and spectator camera angle to suddenly “snap” whenever Zarya cast Particle Barrier or Projected Barrier. While we’re unaware of any issues with the camera system at present, undiscovered bugs are always a possibility to consider.
- Lastly, some players are just really good at first-person shooters. Through practice and years of experience, these players’ movements and reaction times can occasionally appear unnatural (if not physically impossible) to those who may not have been exposed to that particular level of play before.
So Overwatch is just around the corner guys, so if you occasionally do cheat a little in games, try cut it out for this one, for yourself more than anyone else.