Sumonix Bears Break Gaming Marathon World Record

0
Sumonix Bears Break Gaming Marathon World Record 3

20/05/2016 (UK): A gaming team from online retailer Ebuyer.com have broken the Guinness World Record //or continuous play of a console game, with a 3 day, 51 hour, gaming marathon.

The team, Sumonix Bears, contested over 51 hours of continuous gameplay on the Microsoft Xbox game Halo 5: Guardians, against online opponents.

Stephen James and Adam Vjestica, part of the Sumonix Bears team, spent three days fighting in the online multiplayer game, to beat the previous record of 50 hours and 4 minutes.

Capture2

The record attempt was streamed live continuously on the Ebuyer Twitch channel from Wednesday 18th at 8.20am through to Friday 20th May at 11.20am.

Four members of the Sumonix Bears, Stephen James, Adam Vjestica, Chris Pang and Rhys Wood began the attempt on Wednesday morning. After the first full day’s play, Chris and Rhys withdrew from the marathon at 21 and 24 hours, respectively.

The gruelling challenge allowed for a meagre 10 minutes break for every 4 hours of continuous gameplay on the popular Xbox shoot’em up.

The team were supported by Microsoft Xbox, BenQ, Linksys, Hauppauge and Element Gaming who have supplied equipment and prizes for the record bid.

Screenshot of Summonix Bears info

Alongside the record, the Sumonix Bears team will have raised over £1,210 for the dedicated gaming charity SpecialEffect via their just giving page (https://www.justgiving.com/fundraising/Sumonix-Bears-halo).

Stephen James from the Sumonix Bears was delighted to have achieved the World Record and raise money for a great cause. He said:

“I feel drained but ecstatic and relieved to have broken the record and raised money for this great charity.

“I’m a broken man but I will be leaving today with a smile on my face.”

Adam Vjestica also commented: Absolutely delighted that we’ve managed to pull through and put our body through so much strain in order to break the record and raise money for SpecialEffect – a great charity.”

The uptake and support from gamers around the world spurred the team on to meet the challenge.

All recordings and officials materials have now been sent to Guinness World Record to approve.

Page Navigation