[section_title title=”Closer Look”]Â Closer Look
Kicking off our closer look at the XT+ with the box, Venom have decided to go with a window giving us a brief glimpse at the headset and the vibration mechanics getting some real-estate next to the window.
The rear of the box has a breakdown of the various features of the XT+ including the emphasis on the dedicated 30mm vibration units in addition to the 40mm audio drivers. Along the bottom is a visual helper for those using Xbox 360’s – may not be as straightforward as a Ps3/4 setup.
Taking the XT+ out of the plastic packaging you can see it’s a fairly standard design with the arms matching a design we’ve seen before on the Ozone headset and the old Corsair HS1 line.
The Venom branding across the top of the headset looks quite slick.
The glossy finish may not be to everyone’s tastes but contrasts well with the matte headband.
There’s a nice amount of cushion along the headband itself. The Venom logo also lights up red during use – you can just make out the tint.
Cushioning around the earcups isn’t too bad, but the earcups themselves are a bit too shallow to make the most of the padding.
There’s a good amount of extension open to the end user, ensuring the XT+ fits heads of all shapes and sizes.
As I mentioned further up there is a definite OEM build to the XT+ as the volume rocker is all but the same one on the CM Storm Ceres 300.
The microphone has a rather cool boom design to it which makes a nice change from the usual plastic ones that seems to be the norm.
Below are the phono cables (required for vibrating), USB cable that provides both power and data and lastly the 2.5mm jack for the voice chat on Xbox consoles.
For ÂŁ30 there can be no complaints on the contents of the XT+. All the bases are covered for you to get up and running no matter your setup. Â How does the XT+ perform, though?
[…] under its casing if the packaging is to be believed, including a vibration function similar to the Venom XT+ we covered […]