[section_title title=”Closer Look”]Â Closer Look
Corsair continue the line of a unified packaging aesthetic with the M45 keeping the style like that of the K40 box.
The rear of the box is a quick show and tell of the features which mearly states the polling rate, Omron switch use and similar in different languages.
With the door pulled across the brief is continued, highlighting the M45’s “game tuned” sensor, removable weights and programmable buttons.
The actual package the M45 is house in slides out of the box in one piece.
Although your hand is going to be covering the mouse, the angular open design is quite eye-catching.
The grooves on the mouse wheel are prominent enough to offer up decent grip for your finger and work in tandem with the “high-mass” mouse wheel itself – this is essentially to stop you scrolling too fast and messing up your weapon switch.
The two DPI switches sandwich the DPI indicator. There is three levels of sensitivity to switch between.
The left-side of the mouse is as plain as you can get, although you can really get a feel for the unique design towards the rear of the mouse.
The back/forwards buttons appear to be located high-up like they was on the SteelSeries Rival, although from an initial grip test they don’t feel as out of the place. The main reason behind this I feel will be down to the M45 encouraging a claw grip somewhat, where as the Rival was certainly a lot more relaxed.
The front of the M45 isn’t as outrageous as the back, but then off-centre wiring at least gives it some front.
Below we have Corsair’s rather industrial take on weights. The 3-piece screws set is quite cool, of course a downside to this is you’re limited by how much weight you can shift around and whereabouts it is weighted on the mouse.
Unlike the Raptor K40, the M45 comes with the de facto gamer embroided cable but with a matching Corsair USB finish.
The M45 certainly has more of a personality about it than the K40 did from our first look, for better or worse they both share the same software though, which we’ll cover now…